Graduate Catalog
Policies, Procedures, Academic Programs
Creative Technologies
College of Architecture & Urban Studies
The Armory, built in 1936, is one of Blacksburg historic buildings and a former community gymnasium. It is leased by the university and is home to the Department of Art and Art History main office, gallery, and classrooms.
203 Draper Road Blacksburg VA 24061
Degree(s) Offered:
MFA Degree in Creative Technologies
Minimum GPA: 3.0
Offered In:
Email Contact(s):
Phone Number(s):
Application Deadlines:
Fall: Jan 15
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Department Head : Kevin Concannon
Graduate Program Director : Rachel Weaver (Director of Creative Technologies )
Professors: Kevin Concannon
Associate Professors: Samuel Blanchard; Travis Head; Eric Standley; Thomas Tucker
Assistant Professors: Michael Borowski; Meaghan Dee; Zachary Duer; Lesley Duffield; Patrick Finley; Nathan King; Kathleen Meaney; Wallace Santos Lages; Rachel Weaver
Affiliated Faculty: Richard Knapp
Research Assistant Professors: Daniel Pillis

MFA in Creative Technologies

The Master of Fine Arts (MFA) in Creative Technologies in the School of Visual Arts (SOVA) is a terminal degree program that equips digital arts students with the technical, critical, creative, and collaborative skills to be multi-disciplinary leaders and creative directors in fields specializing in interactive art, 3D modeling, virtual environments, and video based media.

The program addresses emerging trends in the use of these tools in scientific and research arenas, art and design, and industrial/commercial contexts.

Centered in visual arts and design practices, the Creative Technologies MFA program is fundamentally cross-disciplinary. Students integrate original work across a spectrum of creative modalities integrating art and technology and determined by their research. Approaches to investigation span subjects such as coding, simulation, 3D modeling, projection mapping, interaction design, video art, games, and virtual environments.

The MFA program connects students with faculty, research, and courses across SOVA. Research trajectories for MFA students may be informed by other programs across the university at the intersection of the arts, design, engineering, sciences, and culture. We strategically leverage projects spearheaded by the Institute for Creativity, Arts, and Technology, located at the Moss Arts Center at Virginia Tech.

On average, MFA students will complete the program in two full academic years.

Application Deadline

January 15, Fall admission only.

Please refer to the MFA in Creative Technologies website for more information and here for specific instructions.

The Larger Context

Institute for Creativity, Arts, and Technology
ICAT is a university-level research institute at the nexus of the arts, design, engineering and science.  It is uniquely partnered with the Center for the Arts.  ICAT facilities and resources in the "Living Labs" are available to MFA students working on research projects.

The Center for the Arts

CFA is a comprehensive arts initiative and new building complex that includes performances, events, exhibitions, and a wide range of visiting artists and speakers.  See the CFA website for more information and for upcoming events.

College of Architecture and Urban Studies
SOVA is one of four schools in CAUS.  The College was founded in 1964 and is among the largest of its type in the nation.  Information about CAUS academic programs can be found here.

Offered In (Blacksburg)

Degree Requirements

Minimum GPA: 3.0
Institution code: 5859
Testing Requirements:
    • Paper
      • 550.0
    • iBT
      • 80.0
The MFA in Creative Technologies requires at least 60 graduate credit hours, including a thesis project. The credit hours are distributed as follows:
  • 15 credit hours in studio courses

  • 11 additional credit hours in studio courses OR ART 5994 Research and Thesis

  • 1 credit in GRAD 5014 Academic Integrity and Plagiarism

  • 9 in art history / theory courses, including ART 5854G Advanced Theories and Processes of Contemporary Art

  • 12 in ART 5534 Graduate Art Critique

  • 12 in ART 5594 Research and Thesis

    • The MFA Thesis culminates in a public presentation, exhibition, and submission of a written Electronic Thesis Dissertation document.

In addition to the 60 credit hours students may be required to take certain courses to strengthen their background in specific areas, as determined by the MFA faculty.  These courses do not count toward the 60 hour Plan of Study, but do count toward full time status and graduate assistantships.



Rather than pre-defined curricular tracks, students can develop their own Plan of Study to concentrate in data and spatial visualization; creative coding for art and design; 3D animation and gaming; and interactive environments. Most students will combine elements of each of these as they develop a path that is uniquely tailored to their interests and goals.

Facilities, Studios, and Equipment

The School of Visual Arts facilities are located in several different buildings on the Virginia Tech Blacksburg Campus.

The Armory Building (203 Draper Rd. NW) is home to the school's main office, gallery, and classrooms utilized for Drawing and the Foundations Programs. Located downtown, the Armory provides a lively intersection of the town and campus. The Armory Art Gallery is operated as an educational and outreach service of the University. Its exhibition calendar includes work by visiting artists, faculty, and students.

A core facility for MFA students is the Digital Arts and Animation Lab (DAAS), centrally located on the first floor of the Newman Library. The lab contains a render farm as well as 20 iMacs configured with professional industry software to facilitate creative production across digital arts and media technologies.

Henderson Hall houses the offices of numerous SOVA faculty, as well as the Graphic Design program (undergraduate) and Art History, as well as a classroom utilized by the Creative Technologies program. Four Design (SOVA's professional design internship program for undergraduates) is also located in Henderson.

The Art & Design Learning Center (ADLC) is the location for SOVA studios in Painting, Photography, and Sculpture. The Sculpture studio maintains a strong focus on digital fabrication/prototyping and also includes a full wood shop, welding supplies, and CNC Router / Laser Cutter.

Equipment and Tools for creative projects based in digital technologies include:

  • 3D Laser Scanner

  • Flatbed Scanners

  • CNC Router

  • 3D Printers

  • Laser and Inkjet Printers

  • Laser Cutters

  • VR Headsets

  • VR-Ready Computers

  • HD and 4K Digital Projectors

  • Plasma and HD Monitors

  • Digital SLR and Video Cameras

  • 16mm Cameras

  • Tripods, Lighting Kits, Projector Stands

  • Digital Audio Recorders

  • Media Players

  • Soldering supplies

  • Small electronics, sensors, microcontrollers

College-level facilities include the Art + Architecture Library located in Cowgill Hall. MFA students are often able to undertake research projects through ICAT,  which may extend access to specialized equipment and production spaces. These include labs equipped and dedicated to innovative and experimental arts and technology research projects: within ICAT, these include the Cube, Experience Studio, Sandbox, Learn Studio, Perform Studio, and Create Studio.

All Virginia Tech students have access to well equipped public digital laboratories facilitated by the University Libraries, including the Media Design Studios, which are spaces for members of the Virginia Tech campus community to create or co-create various types of media, including video, audio, and other multimedia, and access or check out high-end technology. This suite of options includes:

  • The Virtual Environments Studio (VR production)

  • The 3D Design Studio (3D printing)

  • The Data Viz Studio (a data visualization lab)

  • The Fusion Studio (co-working/ brainstorming and prototyping space)  

Facility Web Resources

Links to some SOVA facilities and to related centers.